Horsemen of Shar

The Black Death

During the quest I'm not even sha-ked at this point, the party came upon a temple of Shar, which seemed to be built around a grove of Selune. Upon entry to the temple, there was a mostly collapsed room, which was guarded by a man atop a horse, wearing all black armour. The Knight of the black death seems to be the weakest of the horsemen, and it wasn't allowed to enter the grove. It was clearly there to stop those that came to see the grove, and when the adventurers attempted to talk to it, It seemed to ignore them.

Upon its death, the body completely collapsed, except the helm. A dark sliver, Likely its soul, was whisked away into the night.